Senior VFX Artist
Create real-time VFX for immersive experiences in Unreal Engine 5 and Unity. Bring ideas from prototype to production, balancing visual impact with performance in Lund.
Location: Lund, Sweden
Employment Type: Contract
Work Arrangement: On-site
Assignment Period: 26 October 2026 – 31 March 2027
Seniority: Senior
The Role
Sperton is looking for an experienced and creative Senior VFX Artist to develop engaging visual effects for interactive and immersive experiences.
In this role, you will create real-time visual effects using Unreal Engine 5 and Unity, taking projects from concept development and prototyping through to production-ready experiences. You should have strong technical expertise in Niagara, Blueprints, Materials, Post Process and lighting, alongside a solid understanding of real-time rendering and performance optimization.
These experiences are designed for a variety of environments, including 360-degree projection rooms, large-scale LED displays, projection walls, trade shows, light installations and concerts.
As the assignment involves physical testing, you must be comfortable working with hardware and be available to work on-site in Lund.
What You'll Do
Create engaging visual effects from concept to final production using Unreal Engine and Unity.
Develop prototypes and evaluate new ideas for interactive experiences.
Work with Niagara, Materials, Blueprints, Post Process and lighting in Unreal Engine 5.
Develop particle systems, shaders and advanced visual effects.
Optimize effects for real-time performance without compromising visual quality.
Explore and implement new tools, shaders and workflows to improve visual fidelity.
Collaborate with producers, designers, developers and other stakeholders to achieve a consistent visual style.
Solve technical challenges and manage priorities in a fast-paced production environment.
What We're Looking For
At least 5 years of professional experience developing visual effects for real-time environments.
Strong proficiency in Unreal Engine 5.
Hands-on experience with Niagara, Materials, Post Process and Blueprints.
Experience recreating visual references in real-time game engines.
Practical experience producing real-time visual effects in Unity.
Strong understanding of real-time performance, pipelines, workflows and optimization.
Expertise in particle effects and node-based shaders.
Ability to work independently, prioritize tasks and deliver in a fast-paced production environment.
Willingness to work on-site in Lund and participate in physical hardware testing.
About Sperton
Sperton is an international recruitment and workforce solutions company with more than 20 years of experience and a presence across global markets.
We help organizations find the right expertise through recruitment, staffing and consultancy, People Management, Global Mobility and business support services.
- Location
- Sweden
- Employment type
- Contract
- Employment level
- Executive/Senior Level
- Job location
- lund
- Employment Level | Seniority
- Senior Level
Workplace & Culture at Sperton
At Sperton, we believe that great results come from great people.
Our culture is built on trust, collaboration, and a shared passion for delivering quality in everything we do.
We are a Norwegian-owned international company with colleagues across Europe, Asia, and the USA, working together seamlessly across time zones and cultures. Our teams are diverse, yet united by the same goal — to connect people and companies in meaningful ways.
We value openness, initiative, and continuous learning. Everyone at Sperton is encouraged to take ownership, share ideas, and challenge existing ways of working to make our solutions even better.
Even though we operate globally, our approach is personal. We take pride in creating a supportive and inclusive environment where people feel heard, respected, and motivated to grow — both professionally and personally.